
An interactive top-down roleplaying game developed with Unity. This game features a compelling narrative core that draws players into the storyworld of a private investigator through dialogues with NPCs and interaction with various objects, creating a dynamic and captivating gaming experience. My role was the Game Developer and the Environment Designer.
Tools and Skills
- Adobe Photoshop — Building the maps with a tilemap
- Figma — Mocking up the game interface and UI
- Unity3D — Creating the 2D scenes